The AAAI Symposium on Creative Intelligent Systems will focus on a discussion of research issues and directions. In order to achieve this, we want to reduce the focus on individual research projects and papers and focus on general topics. The symposium is organized into 4 topic sessions and 1 final discussion session.

During each topic session, 4 papers will be presented, each with a time limit of 10 minutes. The purpose of these presentations is to provide a catalyst for a 40 minute open discussion on research issues and general topics raised during the presentations. For all papers, specific details of the work will be addressed during the appropriate poster session.

The final morning will start with a synthesizing presentation on each of the four topics, and finish with a discussion of the major issues across all topics, synergies, and future directions.

Wednesday, March 26

9:00 Opening remarks and business
9:15 Topic 1: Artificial Intelligence and Creative Processes
Chair: Andy Barto
Rapporteur: Larry Leifer
catalyst 1: Debasis Mitra
catalyst 2: Simon Colton
catalyst 3: Mary Lou Maher, Kathryn Merrick and Rob Saunders
catalyst 4: Dan Ventura
10:45 Break
11:15 Topic 2: Simulating Creativity
Chair: John Gero
Rapporteur: Paulo Urbano
catalyst 5: Kyle Jennings
catalyst 6: Matthew Hockenberry and Ernesto Arroyo
catalyst 7: Ricardo Sosa and John Gero
catalyst 8: Stellan Ohlsson
12:45 Lunch
2:00 Posters
Innovation Systems are Self-organizing Complex Adaptive Systems
Levent Yilmaz
TORQUE's Imagination
Ashok Goel
Achieving Creative Behavior Using Curious Learning Agents
Mary Maher, Kathryn Merrick and Rob Saunders
How is it Possible to Create a New Idea?
Stellan Ohlsson
Intrinsically Motivated Creative Search
Chris Vigorito and Andrew Barto
Adjusting the Novelty Thermostat: Courting Creative Success Through Judicious Randomness
Kyle Jennings
Computational Creativity: Three Generations of Research and Beyond
Debasis Mitra
Swarm Exquisite-Corpses Games
Paulo Urbano
Human Tended Gardens of Evolutionary Design
Matthew Hockenberry and Ernesto Arroyo
Creative Social Systems
Ricardo Sosa and John Gero
Ambiguity in the Communication and Development of New Ideas
Tamara Carleton and Larry Leifer
Subsymbolic Re-representation to Facilitate Learning Transfer
Dan Ventura
Creativity versus the Perception of Creativity in Computational Systems
Simon Colton
4:00 Break
4:30 Demonstrations
6:00 Reception

Thursday, March 27

9:00 Opening remarks and business
9:15 Topic 3: Creativity and Language/Linguistics
Chair: Fox Harrell
Rapporteur: Alessandro Valitutti
catalyst 9: John Barnden
catalyst 10: Tony Veale and Yanfen Hao
catalyst 11: R. Michael Young
catalyst 12: Rob Saunders and Kazjon Grace
10:45 Break
11:15 Topic 4: Creativity Environments
Chair: Panos Papalambros
Rapporteur: Reid Swanson
catalyst 13: Klara Nahrstedt, Ruzena Bajcsy, Lisa Wymore, Renata Sheppard and Katherine Mezur
catalyst 14: Matthew Turk, Tobias Hollerer, Stefan Muller Arisona and JoAnn Kuchera-Morin
catalyst 15: Adam Smith, Mario Romero, Zachary Pousman and Michael Mateas
catalyst 16: Jarod Kelly and Panos Papalambros
12:45 Lunch
2:00 Posters
Computational Creativity in Narrative Generation: Utility and Novelty Based on Models of Story Comprehension
R. Michael Young
Computational Model of Human Creativity in Dance Choreography
Klara Nahrstedt, Ruzena Bajcsy, Lisa Wymore, Renata Sheppard and Katherine Mezur
Generating and Understanding Creative Comparisons
Tony Veale
Tableau Machine, A Creative Alien Presence
Adam Smith, Zachary Pousman, Mario Romero and Michael Mateas
Textual Affect Sensing for Computational Advertising
Alessandro Valitutti, Carlo Strapparava and Oliviero Stock
Unparalleled Creativity in Metaphor
John Barnden
Interactive Genetic Algorithms for use as Creativity Enhancement Tools
Jarod Kelly, Colleen Seifert and Panos Papalambros
Towards a Computational Model of Creative Cultures
Rob Saunders and Kaz Grace
Integrating Syntactic Structure Into Computational Musical Applications Using Unsupervised Parsing Techniques
Reid Swanson, Andrew Gordon and Elaine Chew
Interactive Drama Authoring with Plot and Character: An Intelligent System that Fosters Creativity
Mei Si, Stacy Marsella and Mark Riedl
Creative Collaborative Exploration in Multiple Environments
Matthew Turk, Tobias Hollerer and Stefan Arisona
Daydreaming with Intention: Scalable Blending-Based Imagining and Agency in Generative Interactive Narrative
Jichen Zhu and D. Fox Harrell
4:00 Break
4:30 Keynote -- Sensitivity Analysis: Unexpected Outcomes in Art and Engineering
Ken Goldberg, University of California, Berkeley
Contemporary art and engineering research are both at their best when things don't turn out as planned. I'll present selected examples based on artworks developed with students and other collaborators involving robots and networks over the past 20 years. These projects set out to investigate intersections of technology and nature, such as the Telegarden, a robot installation that allowed online participants to remotely tend a living garden; Ballet Mori, a classical dance performed to sounds triggered by live seismic data; and Demonstrate, where an ultra high-resolution video camera raised eyebrows at the 40th anniversary of the Free Speech Movement. Every project led to unexpected twists and complications... I'll also argue that the languages of contemporary art and engineering research are complex, dynamic, and often frustratingly impenetrable to outsiders. In art, a blue disk can be a cliche, or, in the right place at the right time, profound. In engineering, analogous contexts determine the beauty of a coordinate frame or mathematical equation. In both spheres, aesthetic interpretation is based on knowledge of prior art and contemporary dialogues. Being so similar, it is not surprising that unexpected forces arise when these two spheres are brought together.
6:00 Plenary Session (summary of our symposium by Simon Colton)

Friday, March 28

9:00 Opening remarks and business
9:15 Rapporteur Reports
Chair: Ashok Goel
10:30 Break
11:00 General Discussion
Chair: Ashok Goel
12:00 Concluding remarks


Accepted Papers

Papers included in the symposium were selected by the program committee using double blind reviews and each paper was evaluated by at least three program committee members. All papers will be presented in one of two afternoon poster sessions the first two days of the symposium, while some will also be selected for brief oral presentations to facilitate topical discussions in the mornings. Click on a paper title for a PDF abstract describing the work.

Innovation Systems are Self-organizing Complex Adaptive Systems
Levent Yilmaz
Problem Finding and Problem Invention
Robert Root-Bernstein
TORQUE's Imagination
Ashok Goel
Computational Creativity in Narrative Generation: Utility and Novelty Based on Models of Story Comprehension
R. Michael Young
Achieving Creative Behavior Using Curious Learning Agents
Mary Maher, Kathryn Merrick and Rob Saunders
Computational Model of Human Creativity in Dance Choreography
Klara Nahrstedt, Ruzena Bajcsy, Lisa Wymore, Renata Sheppard and Katherine Mezur
How is it Possible to Create a New Idea?
Stellan Ohlsson
Generating and Understanding Creative Comparisons
Tony Veale
Tableau Machine, A Creative Alien Presence
Adam Smith, Zachary Pousman, Mario Romero and Michael Mateas
Textual Affect Sensing for Computational Advertising
Alessandro Valitutti, Carlo Strapparava and Oliviero Stock
Creativity in Metaphor
John Barnden
Intrinsically Motivated Creative Search
Chris Vigorito and Andrew Barto
Interactive Genetic Algorithms for use as Creativity Enhancement Tools
Jarod Kelly, Colleen Seifert and Panos Papalambros
Adjusting the Novelty Thermostat: Courting Creative Success Through Judicious Randomness
Kyle Jennings
Towards a Computational Model of Creative Cultures
Rob Saunders and Kaz Grace
Integrating Syntactic Structure Into Computational Musical Applications Using Unsupervised Parsing Techniques
Reid Swanson, Andrew Gordon and Elaine Chew
Computational Creativity: Three Generations of Research and Beyond
Debasis Mitra
Swarm Exquisite-Corpses Games
Paulo Urbano
Interactive Drama Authoring with Plot and Character: An Intelligent System that Fosters Creativity
Mei Si, Stacy Marsella and Mark Riedl
Creative Collaborative Exploration in Multiple Environments
Matthew Turk, Tobias Hollerer and Stefan Arisona
Human Tended Gardens of Evolutionary Design
Matthew Hockenberry and Ernesto Arroyo
Creative Social Systems
Ricardo Sosa and John Gero
Daydreaming with Intention: Scalable Blending-Based Imagining and Agency in Generative Interactive Narrative
Jichen Zhu and D. Fox Harrell
Ambiguity in the Communication and Development of New Ideas
Tamara Carleton and Larry Leifer
Subsymbolic Re-representation to Facilitate Learning Transfer
Dan Ventura
Creativity versus the Perception of Creativity in Computational Systems
Simon Colton